A Victorian Gothic Tabletop Roleplaying System
Take part in a game system that prioritizes build variety and depth. A setting that focuses on mystery and power with a price, and a game where your actions have lasting consequences.
Character Classes
Weapon Specializations
Unique Talents
Here are some of the focuses of the occult system that are reflected most frequently in its systems and rules.
Occult prioritizes build variety, with countless directions to take any character. A core design idea is that despite being the same class, two characters will feel vastly different based on player build choice.
Encounters with the unknown, close combat encounters and deals for power should all carry consequences. Systems and mechanics are baked in that provide natural consequences for character action and inform the growth and evolution of those characters.
A rich, intuitive system leveraging Action Points, offering a treasure trove of features, abilities and spells for those who want a little more out of their combat. You'll find an expansive tool kit for you to kinker with to create truly engaging combat encounters.
A strong focus has been placed on realising specific and engaging class fantasies. Because the builds are versitle and flexible, whatever you think would be really cool to play, you'll be able to make it here. A gunslinging paladin, a sythe wielding death cleric, bomb throwing alchemist or a gishy assasin... I've got you covered.
From the scholarly Investigator to the battle-hardened Soldier, from mystical Ritualists to experimantal alchamist. Each class offers unique approaches to combat and the game system as a whole. No two builds should feel allike.


Engage with a rich character progression systen that sees your characters skills and competancies grow allong side the narrative. say goodbye to proficiencies, and say hello to mastery progression.